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This was our final project for graphic design. We had to redesign packaging from any medicine we chose, as long as it was poorly designed or something we could rework. Not to harp on CVS, but I chose their brand-name motion sickness medicine because it was very difficult for me to find it on the shelf of hundreds of other medications when I needed it the most.

A good design should allow me to look at a product and immediately know what it is, which I did not believe the original design did since purple stripey lines really do not have much to do with motion sickness, at least to my knowledge. Instead I made my redesign travel-oriented since that is when many people use motion sickness medication. I tried to make it fun and stand out because it would allow people to find it on the shelf, make it relatable, and perhaps give a sense of relief for an unpleasant illness. The first image is a scan of the original packaging unfolded, the second is my own flat redesign, and the third is a composition rendered in 3ds Max and Photoshop of a potential advertisement showing all sides of the medication package. We were also required to print out and assemble the package to turn in. The images I used in the package and advertisement were from istock.com. This was a great assignment that I would not mind doing again with how it employed our creativity for practical real-world uses.

2 months ago • 0 notes

These were some projects from Donna Hughes’ Graphic Design class in the spring!

Her course was wonderful and I highly recommend it for anyone who needs an introduction to graphic design. The first two were projects based on any topic we chose, so I decided to make them based on my project research topic: diabetes. The first image is a persuasive poster and the second is an informative brochure. We were allowed to use stock photos and sourced information, hence the watermarks. For the third image, we were told to redesign Heparin labels based on a case in which Heparin and Hep-Lock were confused due to their very similar labels and, with their drastically different dosages, caused infant fatalities. We had to make two very different labels, which was a challenge because these labels are literally the size of the nail on your thumb. It was an interesting challenge that I enjoyed and really put into perspective how important graphic design can be.

2 months ago • 1 note

More exercises from our Computer Visualization class!

The first picture is from out first dabblings in Autodesk Mudbox which, while many of my classmates enjoyed it because it had a more intuitive interface than 3ds Max, I just could not get along with it. Especially for the eyes, I really fought with this program to get it to do what I wanted. It was surprising, but I suppose I had gotten so used to the mathematical way that 3ds Max operated that I could not get into Mudbox. I’m not very proud of what I created as a result, but it was definitely a learning process.

The second image is from 3ds Max and was our second time applying a texture after modeling the dice previously. It was pretty fun working with a transparent material and slowly building up the different parts of the syringe. It was also our first time working with the specular and gloss functions of 3ds Max. We also learned how to composite images with shadow, specular, ambient occlusion, and z-depth passes. I really enjoyed compositing since it was done in Photoshop which is more familiar for me to use. A comment I received from my instructor was that I should have darkened the shadows and played with them and the lighting more to cast a stronger cast shadow from the syringes, especially the one in the front. It was a fun exercise overall though.

2 months ago • 1 note

This was done just a few months ago, but it already feels like ages ago! Our assignment was to model a cellular process of some kind in 3ds Max, and so I chose skin cell carcinoma metastasis. The amount of cells and objects in this scene were absolutely ridiculous. My computer slowed down tremendously just from me having to rotate the view slightly, so that is definitely something to keep in mind in the interests of time for future projects like this.
I also received some great feedback at critique! My instructor Leah suggested putting in a rim light on left to bring plane forward and also to have a more gradual fall-off on the main light so that it’s not a spotlight. Rather than relying on the spotlight to bring the focus to the center, she also suggested blurring the edges of my image slightly to guide the viewer’s focus. Also since the cancer cells are metastasizing into the blood vessel, my classmates suggested to change the red color of the cancer cells to a more sickly color so that they don’t look like red blood cells.
They also complimented a few points of my image, such as having a good dynamic composition despite working with a cross-section and making things pop out. They said I did great with still making it 3D with certain elements even though cross-sections tend to be 2D by nature. Another feature they liked was how nice the skin cells looked and the organic texture I was able to achieve on the blood vessel.
Looking back on it now, the features are pretty anatomically incorrect much to my embarrassment, but in a way I’m still proud. It’s hard to believe what we as a class were able to achieve in just a few short months working in a completely new program and new dimension!
This was our second exercise for our 3D Visualization class! We had to construct a blood vessel in any view we wanted as long as it was compositionally balanced and did not show any transparent or black areas outside of the vessel. There was a focus on lighting and accuracy in this assignment, so it felt more like a small project that a client might need. 
During critique, the glow and bump maps I used for the cells and vessel were well received. They also liked the contrast and range of colors in the vessel. However I was told that the green light I used actually makes the cells look a bit sickly, which I agree with. I could also tighten the highlights on the cells to make them look wet and also try to cast more shadows onto the blood vessel from the cells.

Catching up on blogging from last semester! 

This is when we first learned how to put textures onto objects and it was like a whole new world opened up for us. It feels a bit silly now looking back on how excited I was over objects that look so unrealistic without any added materials or manipulation, but as a matter of fact I would say I am just excited then as I am now. The more tools I add to my 3D arsenal, the more I want to learn and create even better complex shapes and environments.

3 months ago • 0 notes

Our first assignment for our Illustration Techniques class this semester! The assignment was to draw an anatomical structure that was at least partly cylindrical in shape, such as the inner ear or the stomach, so I drew the posterior tracheobronchial tree. At first I had these thick circles that encompassed both larynxes to make it more obvious that it was a call-out; however during critique it was quickly pointed out that the circles were just crowding the image and that it looks much better without them, which I agree. The class also seemed to like the detail in the posterior larynx cartilages. John recommended that I keep the outline of the structure as a whole a bit thicker and more consistent in the line variation instead of very thin on the left and thick on the right. It also would have helped to render very thin lines for the lobes of the lungs that would be visible from the back just so that they do not appear so empty.
This project was an excellent one to kick off the semester in this course. It was enjoyable being able to learn about line techniques during lecture, experiment with traditional versus digital, and of course seeing everyone else’s works and techniques that they used during the critique. I rendered my project in Photoshop since that was what was most comfortable for me, but I definitely want to try traditional line inking in the future as well.
I just realized I forgot to post this! Here’s the finished product of our last project in Denise’s class. I’m pretty pleased with how it turned out, although I wish we had been able to have a critique session like with our other projects so that I would know what I did incorrectly or did well. Time constraints with end-of-semester craziness prevented that though, which is understandable.
(Also the signature laying on top is because I took this image from my other online portfolio that I use for 2D illustrations)

One month into the new semester and here’s my progress! This is from the beginnings of our learning 3DS Max, a huge program with amazing capabilities (and a tendency to crash unexpectedly), in Leah Klein’s Computer Visualization class. I had absolutely no 3D modeling experience prior to this class, so it’s been a great learning experience and I’m very excited to see what we’ll be able to make from this program, especially as we move into more anatomical subjects.

It seems that without Anatomy class looming over our heads and devouring most of our time, we can actually put in more time to make higher quality art. Rather than being last minute and stressful, our progress in our art assignments this semester has been steady and fulfilling. We even have more free time this semester to explore Chicago and spend time with each other.  

7 months ago • 0 notes


I just have some finishing touches to go, but look at that! I finally got the favicon working too which took far longer than it should have. Youtube tutorials saved me from all the sources whose suggestions were not working in my code for whatever reason. I have to say—writing out all the code by hand from scratch and building up this entire website has been rewarding, to say the very least. It’s hard to believe how far it’s come since that day when we first typed in our html, head, and body tags. I will most certainly be using this website in the future as my online portfolio. I’m too proud of it not too! It will of course be improved upon in the future to look more professional as well as to include whatever new art I’ll producing to come. 

Speaking of which, now on to my other two illustration projects… Just two more days to go till the semester is done!

9 months ago • 0 notes